Fragment
2026A modular, resource-based inventory system for Godot 4: build items from reusable fragments, with hotbars, equipment management and extendable UI.
- Godot 4
- GDScript
game developer.
Selected work, experiments, and systems built to last.
Selected work, experiments, and systems built to last.
1 projects
Pinned A modular, resource-based inventory system for Godot 4: build items from reusable fragments, with hotbars, equipment management and extendable UI.